Arcantrik Force Generator
5 posters
Page 1 of 1
Arcantrik Force Generator
What do you guys think of it?
Last edited by Tekanan on Sat Mar 26, 2011 1:46 am; edited 1 time in total
Re: Arcantrik Force Generator
Strong stat. Cannot be charged is damn good.
adiaze- Junior Warcaster
- Posts : 388
Join date : 2010-09-15
Location : Bandar Sri Damansara
Re: Arcantrik Force Generator
I believe this is what Scyrah needs. Blasted Earth is brutal but I'm thinking that the most commonly used ammo would be Rapid Fire. This AFG is effectively a RAT 9 battle engine with a RNG 16 weapon. If rapid firing, that's D3+1 pow 14 magical shots.
Blasted Earth is an underrated shot. Pathfinder is not an ability that everyone has. aoe 4 rough terrain can really hinder your opponent's mobility. This should set up your Mage Hunter assasins properly for that long charge move or better yet, give your gun-line that 1 more turn of shooting.
After looking at the forcebook, this battle engine does seem very typical scyrah. Wow at first, but it might have trouble having synergy down the line.
The best I can think of is pair this with Ravyn. With snipe, it can pretty much make that shot count on the first turn. Later on feat turn, a boosted Rat 9 shot is not to be messed with.
Someone brought up Vyros with his army of Hydras. I will be brave enough to predict that this isn't as scary as it sounds. A Rng 17 pow 15 Hydra does sound scary, but I've played hydra with Ravyn before. After turn 2, rng 15 is usually more than enough. Upkeeping snipe on them was a waste of focus. In AFG's case, they need to stick B2B with it, which makes it even less mobile. I dunno, I'm just now seeing what the big hoop-la is about increasing Hydra's range.
Blasted Earth is an underrated shot. Pathfinder is not an ability that everyone has. aoe 4 rough terrain can really hinder your opponent's mobility. This should set up your Mage Hunter assasins properly for that long charge move or better yet, give your gun-line that 1 more turn of shooting.
After looking at the forcebook, this battle engine does seem very typical scyrah. Wow at first, but it might have trouble having synergy down the line.
The best I can think of is pair this with Ravyn. With snipe, it can pretty much make that shot count on the first turn. Later on feat turn, a boosted Rat 9 shot is not to be messed with.
Someone brought up Vyros with his army of Hydras. I will be brave enough to predict that this isn't as scary as it sounds. A Rng 17 pow 15 Hydra does sound scary, but I've played hydra with Ravyn before. After turn 2, rng 15 is usually more than enough. Upkeeping snipe on them was a waste of focus. In AFG's case, they need to stick B2B with it, which makes it even less mobile. I dunno, I'm just now seeing what the big hoop-la is about increasing Hydra's range.
Re: Arcantrik Force Generator
RNG 16 POW 14 knockdown or slam.... I want one
[Ghost]- Leader
- Posts : 59
Join date : 2010-10-23
Re: Arcantrik Force Generator
Just realised that with Vyros' flying bird ability thing, Hydras can park behind the AFG and shoot the crap out of anyone without being seen.
Re: Arcantrik Force Generator
why i got feeling theres going to be a sycrah player coming up XD haha
cikiauness- Officer
- Posts : 186
Join date : 2010-11-30
Re: Arcantrik Force Generator
o 4got for khador players
u guys got a cavalry battle engine >.<
damm siong the 3 attacks
http://battlecollege.wikispaces.com/Gun+Carriage
bloody trample and can shot somemore T_T only thing the speed is khadorian
u guys got a cavalry battle engine >.<
damm siong the 3 attacks
http://battlecollege.wikispaces.com/Gun+Carriage
bloody trample and can shot somemore T_T only thing the speed is khadorian
cikiauness- Officer
- Posts : 186
Join date : 2010-11-30
Re: Arcantrik Force Generator
Damn RAT 7+2 range 16 wah power 14 possible AOE 4 possible slam possible 2-4 attacks for 10 points 20 health wah lau I bet there's going to be errata somewhere down the road
polarloon- Leader
- Posts : 91
Join date : 2010-11-21
Re: Arcantrik Force Generator
Nah I doubt there will be an errata. After seeing Scyrah and potential list, it's just what they need yet not overpowered.
I can't stress it no more. Rapid fire is soo underrated here!
I can't stress it no more. Rapid fire is soo underrated here!
Re: Arcantrik Force Generator
Better start playing more terrain...... No Los cannot shoot, or play lots of stealth infantry
polarloon- Leader
- Posts : 91
Join date : 2010-11-21
Similar topics
» Arcantrik Force Generator Card
» [Special] Warmachine - Theme Force tier at 15 points
» [Special] Hordes - Theme Force tier at 15 points
» [Special] Warmachine - Theme Force tier at 15 points
» [Special] Hordes - Theme Force tier at 15 points
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum