Arcantrik Force Generator

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Arcantrik Force Generator

Post by Tekanan on Sat Mar 26, 2011 1:33 am





What do you guys think of it?


Last edited by Tekanan on Sat Mar 26, 2011 1:46 am; edited 1 time in total

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Re: Arcantrik Force Generator

Post by adiaze on Sat Mar 26, 2011 1:37 am

Strong stat. Cannot be charged is damn good.
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Re: Arcantrik Force Generator

Post by Tekanan on Sat Mar 26, 2011 1:45 am

I believe this is what Scyrah needs. Blasted Earth is brutal but I'm thinking that the most commonly used ammo would be Rapid Fire. This AFG is effectively a RAT 9 battle engine with a RNG 16 weapon. If rapid firing, that's D3+1 pow 14 magical shots.

Blasted Earth is an underrated shot. Pathfinder is not an ability that everyone has. aoe 4 rough terrain can really hinder your opponent's mobility. This should set up your Mage Hunter assasins properly for that long charge move or better yet, give your gun-line that 1 more turn of shooting.

After looking at the forcebook, this battle engine does seem very typical scyrah. Wow at first, but it might have trouble having synergy down the line.

The best I can think of is pair this with Ravyn. With snipe, it can pretty much make that shot count on the first turn. Later on feat turn, a boosted Rat 9 shot is not to be messed with.

Someone brought up Vyros with his army of Hydras. I will be brave enough to predict that this isn't as scary as it sounds. A Rng 17 pow 15 Hydra does sound scary, but I've played hydra with Ravyn before. After turn 2, rng 15 is usually more than enough. Upkeeping snipe on them was a waste of focus. In AFG's case, they need to stick B2B with it, which makes it even less mobile. I dunno, I'm just now seeing what the big hoop-la is about increasing Hydra's range.

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Re: Arcantrik Force Generator

Post by [Ghost] on Sat Mar 26, 2011 1:46 am

RNG 16 POW 14 knockdown or slam.... I want one
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Re: Arcantrik Force Generator

Post by Tekanan on Sat Mar 26, 2011 10:49 am

Just realised that with Vyros' flying bird ability thing, Hydras can park behind the AFG and shoot the crap out of anyone without being seen. Shocked

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Re: Arcantrik Force Generator

Post by cikiauness on Sat Mar 26, 2011 1:15 pm

why i got feeling theres going to be a sycrah player coming up XD haha

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Re: Arcantrik Force Generator

Post by cikiauness on Sat Mar 26, 2011 2:01 pm

o 4got for khador players
u guys got a cavalry battle engine >.<
damm siong the 3 attacks


http://battlecollege.wikispaces.com/Gun+Carriage

bloody trample and can shot somemore T_T only thing the speed is khadorian

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Re: Arcantrik Force Generator

Post by polarloon on Tue Apr 12, 2011 12:27 pm

Damn RAT 7+2 range 16 wah power 14 possible AOE 4 possible slam possible 2-4 attacks for 10 points 20 health wah lau I bet there's going to be errata somewhere down the road

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Re: Arcantrik Force Generator

Post by Tekanan on Wed Apr 13, 2011 9:00 pm

Nah I doubt there will be an errata. After seeing Scyrah and potential list, it's just what they need yet not overpowered. Smile

I can't stress it no more. Rapid fire is soo underrated here!

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Re: Arcantrik Force Generator

Post by polarloon on Thu Apr 14, 2011 12:00 am

Better start playing more terrain...... No Los cannot shoot, or play lots of stealth infantry

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