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Forfeiting movement/action

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Forfeiting movement/action Empty Forfeiting movement/action

Post by Tekanan Thu Jun 03, 2010 12:21 am

Unlike how some of us initially perceive it, according to pg 65 of MkII Rulebook, a model can voluntarily forfeit its movement or action!

A model can only not forfeit its movement if it cannot move or does not have a movement available.

A model can only not forfeit its action if it cannot take an action or does not have an action.


This information is probably pointless to you until you face against a Bartolo (merc) or an Old Witch (khador) player Razz.
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Forfeiting movement/action Empty Re: Forfeiting movement/action

Post by jasechew Thu Jun 03, 2010 3:22 am

Ooh that's why Bartolo has -3MAT on his feat ,
They even fix that in MKII thanks for letting me know
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Post by NeonUchuujin Fri Jun 04, 2010 3:31 am

That darned Bartolo. Its good to know that you don't need to move, such a pain for your army to be threatened to slip and fall under his feat.
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Forfeiting movement/action Empty Re: Forfeiting movement/action

Post by jasechew Sat Jun 05, 2010 6:23 pm

NeonUchuujin wrote:That darned Bartolo. Its good to know that you don't need to move, such a pain for your army to be threatened to slip and fall under his feat.

Actually it doesn't really makes alot different for Khador especially, Cool
Khador average MAT 6 on Bartolo Feat turn end up with MAT 3 if u still standing. Twisted Evil

U know thats a reason beside cheap i choose nomad as my primary Jack,
Cox it has REACH, If i were to engage some1 in 2" and the enemy has no REACH on my feat turn what u guess will happen?
A. Stay there and let me Parang u next turn
B. Move Forward and kiss my normad's feet
C. Run away and take free strike

Haha Damm u MKII my Bartolo will still Rox in the new era !!
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