Some MkII Tips of Note from BoLS
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Some MkII Tips of Note from BoLS
Hi guys, there's a recent article on BoLS about WM MkII. Might be of use for all of us.
Read it here:
http://www.belloflostsouls.net/2010/08/warmachine-teaching-old-dogs-new-tricks.html
Read it here:
http://www.belloflostsouls.net/2010/08/warmachine-teaching-old-dogs-new-tricks.html
Wayfarer- Junior Warcaster
- Posts : 267
Join date : 2010-05-30
Location : PJ
Re: Some MkII Tips of Note from BoLS
Interesting points indeed.
I started WM with Sorscha and learnt that they aren't as useless as it seems quite quickly. To get more bang for your buck, try combining knockdown+stationary. It's almost as good as their warcaster getting hit by pEiryss's dart.5.) Knockdown/Stationary Effects aren't useless due to Shake Effects:
Don't have much problems on this here.4.) Rough Terrain doesn't stop a Charge/Slam; Linear Obstacles do:
I agree with this. I consider myself really lucky if I can clip 3 models from a 3" AOE. To get the most out of AOEs, you need at least the 4" AOE.3.) AOEs aren't especially effective at killing infantry hordes:
I LOVE sprays!! I always take a Repenter if I'm playing Menoth. Sadly, not many Khador guys have spray.2.) Sprays are amazing:
We've been 'abusing' this countless times already . Should note that the article forgot to mention LoS can also be dictated by volume sizes if a straight line to a base cannot be drawn.1.) Attacking models based entirely on Line-of-Sight:
Re: Some MkII Tips of Note from BoLS
Well for an old man like me i would say ,
those who plays MKII are so lucky cox the rules its so much simplified compare to MKI.
those who plays MKII are so lucky cox the rules its so much simplified compare to MKI.
jasechew- Prime Warcaster
- Posts : 848
Join date : 2010-05-29
Location : Damansara Jaya
Re: Some MkII Tips of Note from BoLS
I can't say Mk II has been a huge problem for me as I'm not exactly a tactical genius.
Re: Some MkII Tips of Note from BoLS
Though the improvements, tho seemingly small makes a huge difference. shake off is a lifesaver and the fact that knockdown and stationery causing effects only set up the kill on the turn itself makes things a lot more aggressive and interesting to play.
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